The time frame of Lego Space is about 800 years after Star Trek: The Next Generation occurred in the 2300s. Technology had advanced much sense then, and ships have become progressively smaller and smaller.
- Anti-grav
Used on almost all spacecraft for V-TOL (Vertical takeoff and Landing) purposes and delicate maneuvering. Usually the emitter array is somewhere inside the ship, not on the outside. It merely bends the lines of force created by gravity to move the object to the desired place. They don't function in space due to micro gravity.
- Micro-Warp engines
Used on all spacecraft for basic propulsion. They are the only form of propulsion, except anti-grav, on many smaller spacecraft. They only generate about 1/4 warp each.
- Basic warp engine
Used on all larger spacecraft and some smaller ones. They distort space and let it snap back, blasting the spacecraft foreword like you would shoot a paper clip out of a rubber band. How much distortion of space there is measured in warps. 1 warp engine generates about 1 warp, 2 warp engines generate about 2 warp, and so on. They usually appear as either cones, or cylinders with fins, and are mounted on the backs of ships. By channeling the warp distortion field through a piece of sonic gold, the warp can be increased up to about 2/5 warp, depending on the shape and purity of the sonic gold. If you are propelled by or caught in a warp field without a fully operational dampening field, it will cause a bowel movement.
- Aqua-flux warp engine
Aqua-flux engines are used by the Aquanauts and Aquasharks. They create a distorting, fluxuating, spiral warp field. The engines are shaped like normal propellers, but distort and push space instead of water, acting like normal propellers and pushing the ship through space. Each engine generates up to about 1 warp.
- Magna-drive
Created and used only by M-Tron, this souped up and highly efficient warp engine creates up to 1.6 warp by breaking down sonic gold in a magna-box. That power is then pushed through a magnet and magnified to generate even more energy for the warp engines. This method can be used on micro-warp engines to generate up to 3/4 warp per engine.
- Subspace flash warp engines
This engine was one of the last technologies given to the Galactic Council by M-Tron before they broke away. It is used on only one class of old Space Police ship, the Galactic Peace Keeper class. It is the fastest conventional warp engine in existence, generating around 10 warp, although no one has been willing to see if it will go faster. Its only other advantage is that the emitters mounted on the outside can also double as powerful lasers. It was never used on any other class of Space Police ship or released for public use because of it's enormous cost and unreliability. It requires constant maintenance, and the specialized tools are expensive too. Extensive training of pilots is also required, as maintenance may be required at any time. Never the less, a few ships with these engines are still in commission for Space Police.
- Subspace ionization generator
Only successfully implemented on one class of ship in the M-tron fleet, the Particle Ionizer class ship, this engine draws raw energy from a magna-box and streams it out from a pair of antennae rotating like a helicopter blade, ripping a hole in space, providing access to subspace and nearly instantaneous transportation to any other point in normal space.
- Panic engines
Engines on most Space Police spacecraft and some other spacecraft used to make emergency escapes. It, like the Subspace ionization Generator, tears a hole in space, but this uses most of the energy in any batteries or reserves and channels it out through a weapon to tear the hole. Polarizers are the most efficient weapons for such a use
- Grava-drive (gravimetric distortion units)
These engines appear on only 3 or 4 classes of Spyrius ships. They distort gravity like a warp engine distorts space, shooting the spacecraft off at tremendous speeds of up to 2 warp. The only down side is that to change direction, one must be fairly close to a heavenly body with substantial gravity.
- Jetpacks
Used mainly by Blacktron for one-person travel and some combat, they are worn around the shoulders in place of a backpack, and have their own life support systems. They have two standard plasma-pulse cannons on the front for defense and can achieve speeds of up to 7/8 warp.
- Standard plasma-pulse cannon
This gun is one of the most energy efficient available, and the cheapest. These advantages obviously make it the most widely used weapon in space. It fires an extremely thin, high-energy plasma beam that travels close to the speed of light. Because it pulsates in intensity, shields can't adjust their energy level for the most efficient reflection of the beam, and will usually drain quickly under a constant barrage of fire from this weapon. They are usually housed in a 2x1-short brick module with a couple of posts sticking out, and usually with sonic gold mounted on each post to magnify the beam.
- Polarizers
The red antennae on the front and sometimes back of Space Police spacecraft. They create and focus an extremely large magnetic field on a target ship, magnetizing the ship and rendering it temporarily inoperative.
- Neutrino Missiles
These look like missiles, and are often mounted on tail fins and other places from which they launch, producing an immense explosion on contact. They are really nothing but high-energy neutrinos held together by a magnetic field. This non-solid state allows another missile to "grow" out of a place one was just fired from.
- Photon charge blaster
Usually mounted on the bottom of the wings or body of a ship, these rough cylinders charge photons and shape them into a ball-like projectile, which is then fired. The projectiles look somewhat like photon torpedoes in mid-flight, and are used as general offensive and defensive weapons.
- Electron dispersal cannon
The electron dispersal cannon is one of the most powerful weapons in the known galaxy. Unfortunately, their energy use and cost are also very high. Therefore, there aren't many in use, and most of them are used on the ships of powerful groups, such as the M-Tron Particle Ionizer and Spyrius Saucer Scout class ships. They fire electron streams down the two posts sticking out of the sides, which then collide and fire out of the opening as a ribbon-like beam. They also have a limited internal power source for use while not hooked up to a ship's power supply, but they are not as powerful then, and only have enough power for a few shots.
- Subspace flash laser
The subspace flash laser is essentially a subspace flash engine turned around. Instead of energy being pushed into subspace, it is pushed out of the emitters as a powerful laser.
- Energy saw
These are used mainly by the Ice Planet group. Particles are shot out of a tube, and then when about 2 feet from the emitter, whipped around by a powerful magnetic field back into another tube to be shot out again, creating a saw-like particle flow in front of the emitter. Once the particles have enough momentum, they can be shot from the emitter like a projectile, rending all in its way.
- Antimatter blaster
These handheld weapons capture antimatter and shoot it out in small balls, causing a terrific explosion on impact. They can also be used to fire small grenade-like projectiles. They come in three different models. The weakest one looks the most like a modern gun, the middle-powered one looks like a megaphone, and the most powerful model is a shoulder-mounted version that looks somewhat like a large video camera. Though not much useful against a ship's shields, these weapons are good for gunfights and ground battles.
- Three bladed knife
A three bladed knife is basically the hinge piece pictured here, but turned upside-down and placed in a person's hand. The three blades are extremely sharp. This weapon isn't useful for much but survival and hand-to-hand combat. (the illustration is crap, you say? Yeah, it is. I whipped it up one night at 3am when I realized I had never gotten around to making a picture of it...) |
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- Main shields
A thick layer of electrons surrounding all spacecraft and held in place by a magnetic field, they are the main defense from other ships, and lethal to all life. They also fry robots and circuits and anything else electronic that passes through them. They are the only defense a ship has from the FireStorm virus.
- Life support shielding
A non-lethal shield meant to hold air in a ship. It will not hold up under fire from any weapon, and it the main target after the main shield on a ship has collapsed.
- Dampening field
Accelerating instantaneously to even 1/4 warp would kill everything on a ship without a dampening field. It accelerates everything within the ship at the same speed as the ship using a magnetic field.
- Space suits
Worn by everyone in space at almost all times, they are nearly indestructible.
- Life support
These are the systems within a ship or suit that recycle air. A space helmet can sustain life support for nearly 10 hours before running out of energy. With the addition of a backpack or jetpack, which supplies additional energy, life support can be run for 10 days or more. By plugging the life support energy cord into a power station on a ship or wherever else one is found, life support can run indefinitely. Large, mostly-enclosed ships have their own atmosphere, held in by life support shielding, and power stations for emergencies.
- Holding cells
These are the small, detachable compartments on all but the smallest of Space Police craft. They are used as transport cells, as capture aids, and as permanent cells for some of the less hostile criminals, to save room in the prisons for more dangerous criminals. Some convicts have even been known to reform while in one of these permanently, probably because of some encounter or adventure that was had while on patrol with the craft, though Galactic Council subcommittees are still studying it. As capture aids, they use micro-warp engines to chase escaping criminals and "eat" them with their doors. Some of the holding cells were once infected with a virus that caused them to bodily rip apart anyone inside or about to be captured. They have limited programmed intelligence in this mode. They can also be used as escape pods, and the later models as small strike craft, having standard plasma pulse cannons mounted in the small black gratings on the sides of the doors. Their small engines can achieve 1 warp for short periods of time.
- FireStorm virus
These viruses are the most deadly of the many, many software and hardware viruses that exist. They are actually a form of artificial life created by Spyrius. They have their own bodies that look like parts of a computer. They will actively seek out a target computer, and once inside, activate a heating device, melting all over the main part of the computer and destroying it, rendering the computer useless.
- Magna-boxes
Created and used only by M-tron, these are what drive M-tron ships. Micro versions are used on the two classes of ships too small for the large version. They require sonic gold to run, which is mainly sold to them by Spyrius, and to a lesser extent, Blacktron. To power M-tron ships, they break down small amounts of sonic gold and channel the energy created through a magnet, which focuses it.
- Science Boxes
Appearing on some Spyrius and Blacktron ships, they can tell the exact composition and all of the properties of anything inside them. When Spyrius was first formed, a magna-box was developed from stolen M-tron technology. Without magna-drive technology, which Spyrius did not have, it was useless, so instead they developed it into a prototype science box, which would better serve their needs. Blacktron acquired some of these in an exchange of technologies a few years ago.
- Sonic gold
A very high-energy element used for many things such as focusing weapon and warp energy, and powering M-tron ships. It is only found in small pieces, which are constantly being hunted down by Spyrius, and to a lesser extent, Blacktron, to sell to M-tron as fuel. It is also sold to ship makers to focus warp and weapons energy, and in a more stable form, to make things like face shields and cockpit canopies. Just about anything that is transparent, and anything that is a round 1x1 brick, is sonic gold.
- Foot clamps
Used to secure yourself to any small outcropping, usually a small cylindrical structure inside and outside of all ships that are specially designed for clamping onto. They will hold on upon activation by voice, even through a 10 warp acceleration. There are 6 of these small pits on each suit: one on each foot, and two on the back of each leg. Sometimes, small thruster units are mounted in both of the clamps on the feet, providing more maneuverability than with the simple suit anti-grav.
- Communication
For short distance communication, usually up to a few miles, helmet radios are used, though any sort of boosting station will increase the range of a helmet radio immensely. For longer distance communication, more powerful walkie-talkies and ship's radios are used. Ice Planet also has advanced helmet radios for long distance communication, up to 100 miles, and for cutting through any sort of interference or storm.
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